DITL_153_Help-Unlimited Ammo.txt Items: (5 entries) 0: Bounds: x1=153, y1=159, x2=225, y2=181 Type: 7 Info: '' 1: Bounds: x1=22, y1=56, x2=54, y2=88 Type: -96 Info: '' 2: Bounds: x1=127, y1=11, x2=249, y2=31 Type: -120 Info: 'Unlimited Ammo?' 3: Bounds: x1=76, y1=44, x2=352, y2=109 Type: -120 Info: 'Selecting 'Unlimited Ammo' will allow you to continue shooting without having to reload. Remember that it will still cost you -10 points for every shot fired.' 4: Bounds: x1=76, y1=125, x2=334, y2=141 Type: -120 Info: '(Only available on registered versions)' DITL_152_Help-How To Shoot.txt Items: (4 entries) 0: Bounds: x1=133, y1=119, x2=205, y2=141 Type: 7 Info: '' 1: Bounds: x1=17, y1=57, x2=49, y2=89 Type: -96 Info: '' 2: Bounds: x1=114, y1=15, x2=225, y2=32 Type: -120 Info: 'How Do I Shoot?' 3: Bounds: x1=65, y1=49, x2=320, y2=100 Type: -120 Info: 'Position the cursor at the position where you want to shoot and either press or hold down the mouse button.' DITL_151_Help-Scoring.txt Items: (7 entries) 0: Bounds: x1=155, y1=110, x2=227, y2=132 Type: 7 Info: '' 1: Bounds: x1=161, y1=6, x2=222, y2=24 Type: -120 Info: 'Scoring?' 2: Bounds: x1=93, y1=76, x2=193, y2=93 Type: -120 Info: 'Shoot Bad Guy' 3: Bounds: x1=92, y1=43, x2=201, y2=59 Type: -120 Info: 'Each Shot Fired' 4: Bounds: x1=235, y1=76, x2=310, y2=92 Type: -120 Info: '100 Points' 5: Bounds: x1=234, y1=43, x2=309, y2=59 Type: -120 Info: '-10 Points' 6: Bounds: x1=2, y1=2, x2=81, y2=67 Type: -64 Info: '' DITL_150_Error-mem allocation.txt Items: (2 entries) 0: Bounds: x1=93, y1=81, x2=155, y2=103 Type: 7 Info: '' 1: Bounds: x1=18, y1=5, x2=231, y2=62 Type: -120 Info: 'The memory settings in the QuickShot get info box must be set to the recommended level.' DITL_149_Error-AddRegString.txt Items: (2 entries) 0: Bounds: x1=90, y1=76, x2=162, y2=98 Type: 7 Info: '' 1: Bounds: x1=12, y1=19, x2=241, y2=51 Type: -120 Info: 'An error occurred. Changes could not be made to the resource file.' DITL_148_Error-Addstring.txt Items: (2 entries) 0: Bounds: x1=104, y1=71, x2=176, y2=93 Type: 7 Info: '' 1: Bounds: x1=16, y1=19, x2=264, y2=52 Type: -120 Info: 'An error occurred while attempting to change the high score list.' DITL_147_No Name Entered.txt Items: (2 entries) 0: Bounds: x1=111, y1=69, x2=183, y2=91 Type: 7 Info: '' 1: Bounds: x1=21, y1=28, x2=274, y2=45 Type: -120 Info: 'Please Enter a Name or Select Cancel.' DITL_146_alpha characters.txt Items: (2 entries) 0: Bounds: x1=146, y1=107, x2=218, y2=129 Type: 7 Info: '' 1: Bounds: x1=11, y1=6, x2=354, y2=86 Type: -120 Info: 'Names can only consist of letters, numbers, and basic symbols. Any symbol which is created using 'option', 'ctrl', or 'esc' will not be accepted.' DITL_145_Help - Who do I shoot.txt Items: (4 entries) 0: Bounds: x1=158, y1=117, x2=230, y2=139 Type: 7 Info: '' 1: Bounds: x1=133, y1=13, x2=257, y2=32 Type: -120 Info: 'Who do I shoot?' 2: Bounds: x1=21, y1=54, x2=290, y2=98 Type: -120 Info: 'Shoot everyone that appears with a gun in their hand. That would be everybody.' 3: Bounds: x1=307, y1=39, x2=369, y2=141 Type: -64 Info: 'L' DITL_144_Help - How Do I reload.txt Items: (4 entries) 0: Bounds: x1=147, y1=140, x2=219, y2=162 Type: 7 Info: '' 1: Bounds: x1=119, y1=15, x2=246, y2=34 Type: -120 Info: 'How Do I Reload?' 2: Bounds: x1=30, y1=65, x2=220, y2=123 Type: -120 Info: 'To reload, click the mouse cursor on the hand which is holding your gun.' 3: Bounds: x1=241, y1=37, x2=347, y2=123 Type: -64 Info: 'N' DITL_143_Help - How much ammo.txt Items: (6 entries) 0: Bounds: x1=145, y1=144, x2=217, y2=166 Type: 7 Info: '' 1: Bounds: x1=325, y1=144, x2=354, y2=166 Type: -64 Info: 'M' 2: Bounds: x1=83, y1=15, x2=277, y2=35 Type: -120 Info: 'How Much Ammo Do I Have?' 3: Bounds: x1=35, y1=62, x2=326, y2=110 Type: -120 Info: 'The number of shells in the lower right corner tells you how much ammo you still have in your gun.' 4: Bounds: x1=257, y1=144, x2=286, y2=166 Type: -64 Info: 'M' 5: Bounds: x1=292, y1=144, x2=321, y2=166 Type: -64 Info: 'M' DITL_142_Level Complete.txt Items: (3 entries) 0: Bounds: x1=80, y1=54, x2=152, y2=76 Type: 7 Info: '' 1: Bounds: x1=59, y1=7, x2=174, y2=23 Type: -120 Info: 'Congratulations!' 2: Bounds: x1=10, y1=27, x2=223, y2=48 Type: -120 Info: 'You have completed this level' DITL_141_progress.txt Items: (16 entries) 0: Bounds: x1=305, y1=255, x2=377, y2=277 Type: 7 Info: '' 1: Bounds: x1=86, y1=220, x2=133, y2=236 Type: -120 Info: 'Score:' 2: Bounds: x1=86, y1=240, x2=131, y2=254 Type: -120 Info: 'Level:' 3: Bounds: x1=10, y1=10, x2=134, y2=82 Type: -64 Info: '' 4: Bounds: x1=144, y1=10, x2=268, y2=82 Type: -64 Info: '' 5: Bounds: x1=278, y1=10, x2=402, y2=82 Type: -64 Info: '' 6: Bounds: x1=10, y1=112, x2=134, y2=184 Type: -64 Info: '' 7: Bounds: x1=144, y1=112, x2=268, y2=184 Type: -64 Info: '"' 8: Bounds: x1=278, y1=112, x2=402, y2=184 Type: -64 Info: '' 9: Bounds: x1=40, y1=89, x2=105, y2=105 Type: -120 Info: 'The Yard' 10: Bounds: x1=165, y1=88, x2=248, y2=105 Type: -120 Info: 'The Balcony' 11: Bounds: x1=311, y1=87, x2=375, y2=103 Type: -120 Info: 'The Roof' 12: Bounds: x1=302, y1=192, x2=377, y2=208 Type: -120 Info: 'The Airport' 13: Bounds: x1=86, y1=261, x2=132, y2=276 Type: -120 Info: 'Speed:' 14: Bounds: x1=41, y1=192, x2=104, y2=208 Type: -120 Info: 'The Wall' 15: Bounds: x1=169, y1=193, x2=244, y2=209 Type: -120 Info: 'The Marina' DITL_140_Start new game.txt Items: (4 entries) 0: Bounds: x1=99, y1=80, x2=161, y2=102 Type: 7 Info: '' 1: Bounds: x1=174, y1=80, x2=232, y2=100 Type: 7 Info: '' 2: Bounds: x1=101, y1=12, x2=227, y2=34 Type: -120 Info: 'Start new game?' 3: Bounds: x1=60, y1=37, x2=269, y2=57 Type: -120 Info: 'Your current score will be lost.' DITL_139_dead player.txt Items: (2 entries) 0: Bounds: x1=63, y1=63, x2=135, y2=85 Type: 7 Info: '' 1: Bounds: x1=21, y1=24, x2=177, y2=44 Type: -120 Info: 'Sorry, but you're dead.' DITL_138_20 Characters.txt Items: (2 entries) 0: Bounds: x1=95, y1=63, x2=167, y2=85 Type: 7 Info: '' 1: Bounds: x1=41, y1=14, x2=222, y2=47 Type: -120 Info: 'Your name can be no more than 20 characters long!' DITL_137_Statistics.txt Items: (5 entries) 0: Bounds: x1=87, y1=175, x2=159, y2=197 Type: 7 Info: '' 1: Bounds: x1=67, y1=80, x2=146, y2=97 Type: -120 Info: 'Shots Fired:' 2: Bounds: x1=43, y1=105, x2=146, y2=123 Type: -120 Info: 'Number of Hits:' 3: Bounds: x1=26, y1=130, x2=146, y2=148 Type: -120 Info: 'Percent Accuracy:' 4: Bounds: x1=103, y1=35, x2=146, y2=51 Type: -120 Info: 'Score:' DITL_136_New High Score.txt Items: (6 entries) 0: Bounds: x1=298, y1=183, x2=356, y2=203 Type: 7 Info: '' 1: Bounds: x1=225, y1=183, x2=287, y2=205 Type: 7 Info: '' 2: Bounds: x1=175, y1=116, x2=397, y2=132 Type: 16 Info: '' 3: Bounds: x1=166, y1=17, x2=283, y2=38 Type: -120 Info: 'Congratulations!' 4: Bounds: x1=105, y1=50, x2=344, y2=93 Type: -120 Info: 'Your shooting skill has earned you a place among Quickshot's Best!' 5: Bounds: x1=29, y1=122, x2=172, y2=156 Type: -120 Info: 'Enter your name... (up to 20 characters)' DITL_135_Help.txt Items: (3 entries) 0: Bounds: x1=153, y1=199, x2=225, y2=221 Type: 7 Info: '' 1: Bounds: x1=132, y1=26, x2=247, y2=45 Type: -120 Info: 'QuickShot Help...' 2: Bounds: x1=125, y1=102, x2=255, y2=119 Type: -120 Info: 'Just Shoot Them...' DITL_134_Erase Scores.txt Items: (3 entries) 0: Bounds: x1=77, y1=75, x2=137, y2=95 Type: 7 Info: '' 1: Bounds: x1=159, y1=75, x2=217, y2=95 Type: 7 Info: '' 2: Bounds: x1=74, y1=24, x2=225, y2=40 Type: -120 Info: 'Erase all high scores?' DITL_133_High Scores.txt Items: (14 entries) 0: Bounds: x1=153, y1=313, x2=225, y2=335 Type: 7 Info: '' 1: Bounds: x1=74, y1=11, x2=123, y2=26 Type: -120 Info: 'Player' 2: Bounds: x1=318, y1=11, x2=361, y2=26 Type: -120 Info: 'Score' 3: Bounds: x1=20, y1=41, x2=40, y2=56 Type: -120 Info: '1.' 4: Bounds: x1=20, y1=66, x2=37, y2=81 Type: -120 Info: '2.' 5: Bounds: x1=20, y1=91, x2=36, y2=107 Type: -120 Info: '3.' 6: Bounds: x1=20, y1=116, x2=38, y2=131 Type: -120 Info: '4.' 7: Bounds: x1=20, y1=141, x2=36, y2=156 Type: -120 Info: '5.' 8: Bounds: x1=20, y1=166, x2=37, y2=181 Type: -120 Info: '6.' 9: Bounds: x1=20, y1=191, x2=37, y2=206 Type: -120 Info: '7.' 10: Bounds: x1=20, y1=241, x2=37, y2=256 Type: -120 Info: '9.' 11: Bounds: x1=20, y1=216, x2=37, y2=231 Type: -120 Info: '8.' 12: Bounds: x1=13, y1=266, x2=39, y2=281 Type: -120 Info: '10.' 13: Bounds: x1=210, y1=11, x2=295, y2=28 Type: -120 Info: 'Accuracy(%)' DITL_132_Quit?.txt Items: (3 entries) 0: Bounds: x1=49, y1=55, x2=111, y2=77 Type: 7 Info: '' 1: Bounds: x1=124, y1=55, x2=186, y2=77 Type: 7 Info: '' 2: Bounds: x1=67, y1=18, x2=177, y2=34 Type: -120 Info: 'Quit Quickshot?' DITL_131_Incorrect.txt Items: (2 entries) 0: Bounds: x1=124, y1=102, x2=196, y2=124 Type: 7 Info: '' 1: Bounds: x1=39, y1=16, x2=281, y2=69 Type: -120 Info: 'An Incorrect Password Was Entered. Please Try Again.' DITL_130_Accepted.txt Items: (5 entries) 0: Bounds: x1=161, y1=133, x2=223, y2=155 Type: 7 Info: '' 1: Bounds: x1=20, y1=8, x2=169, y2=26 Type: -120 Info: 'Password Accepted!!!' 2: Bounds: x1=185, y1=8, x2=365, y2=25 Type: -120 Info: 'Thank you for registering!' 3: Bounds: x1=34, y1=33, x2=351, y2=50 Type: -120 Info: 'The registration screen will no longer appear.' 4: Bounds: x1=70, y1=71, x2=314, y2=110 Type: -120 Info: 'Before you start playing, quit QuickShot and make a back up copy.' DITL_129_Registration.txt Items: (6 entries) 0: Bounds: x1=330, y1=350, x2=402, y2=372 Type: 7 Info: '' 1: Bounds: x1=136, y1=383, x2=326, y2=405 Type: 7 Info: '' 2: Bounds: x1=151, y1=353, x2=312, y2=369 Type: 16 Info: '' 3: Bounds: x1=58, y1=353, x2=132, y2=370 Type: -120 Info: 'Password:' 4: Bounds: x1=9, y1=7, x2=450, y2=285 Type: -64 Info: ' ' 5: Bounds: x1=111, y1=304, x2=216, y2=322 Type: -120 Info: 'Serial Number:' DITL_128_About.txt Items: (2 entries) 0: Bounds: x1=152, y1=179, x2=224, y2=201 Type: 7 Info: '' 1: Bounds: x1=0, y1=0, x2=380, y2=175 Type: -64 Info: '_'